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ZBrush Model GoZ to 3DSMAX
This video is Part 2 of a two part serious on how to use GoZ in ZBrush to send all of your models over into 3DSMAX to be rendered with Mental Ray. You can find Part 1 in Pixologic's ZClassroom here: http://www.pixologic.com/zclassroom/homeroom/tutorial.php?lesson=GoZ My good friend and amazing artist Joseph Drust is responsible for this video. The video will walk you through the settings of Mental Ray in 3DSMAX by using all ZBrush maps. (Texture, Displacement, and Normal). Enjoy and keep ZBrushing.
Videos by gabo1991