anime studio: 07 RIGGING AN ARBITRARY POINT IN YZ PLANE PART 1
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- gorduchi
- Description
- by DarthFurby http://genetita.googlepages.com/videotutorials This tutorial will show you how to setup a 3D bone rig to represent a point situated in the Y-Z plane (X coordinate is 0). We will use a vertical single springy mechanism (X rotation) and a double springy mechanism in horizontal (Y rotation).
- Language:
- English
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